Boom Beach Mortar Damage Ability for Players

Boom Beach Mortar Damage Ability for Players

The Mortar is an Artillery piece that is effective at medium to long range, but it can’t target enemies right next to it. Mortar shells explode and deal damage to all troops in the area of effect.
The Mortar is an extremely effective defense in the removal of large groups of low-health troops such as Riflemen or Zookas. Placing the Mortars centrally in your base and protected by other defenses can help your defenses succeed. Mortars are good at working with Rocket Launcher and Flamethrowers to destroy groups of rushing Warriors.
Boom-Beach-Maxed-Mortar
It is usually a good idea to put Mortars near the back of your base so Warriors have a hard time reaching them. It may also be a good idea to put your Mortars near the front of your base. When Troops move up, the Mortar shot is likely to hit Zookas in the back which can ruin an attack. It is recommended to have your Mortars in range of your Headquarters.
However, Mortars are very weak against Warriors, as the Warriors are melee troops and attack from inside its range, and move fast enough that they can easily avoid Mortar shots. Warriors can also outheal the damage dealt by even two or three Mortars of equal level.
Trivia:
Some of LT. Hammerman’s bases feature a Super Mortar 3000, a stronger and longer-range Mortar with no blind spot. The notch in higher level Mortars flips from right to left or vice versa as the Mortar rotates. This may be a result of a flipped design. The Mortar gains the ability to launch a spherical spiked shell starting at level 18.

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