Boom Beach | Strategy of Upgrading Order of Defensive buildings

Boom Beach | Strategy of Upgrading Order of Defensive buildings

This passage is going to talk about the upgrade order of defensive buildings so the we can make good use of them to defeat our enemy. Let’s have a look at the upgrade order.
1. Gunboat

The Gunboat and its Artillery weapon is critical in the early game. Upgrading the Gunboat lets us fire more shots, and should be done as early as possible. Also once we can obtain Dark Power Stones, Gunboat Energy Statues will be a game-changing asset.
2. Landing crafts
boom-beach-landing-craft
Landing crafts can be upgraded fairly cheaply and each extra space on the craft could be another Rifleman to boost our attack or sometimes an extra heavy to increase your army’s tankiness. Also try to aim for certain level landing crafts as they get a lot better when we can squeeze an extra heavy onto them (Levels 4, 8, 12). But Landing crafts can only hold one type of troop, and while upgrading, they can not be restocked with troops.
3. Armory
Boom-beach-armory
The Armory will keep our troops in fighting shape and our gunboat ammunition potent. Of special note is upgrading our artillery so that it can dispatch key defenses (like cannons) in two shots rather than three. This upgrade is worth its weight in gold and can be a single defining factor in beating a stronger opponent’s base!
4. Heavy
boom-beach-heavy
The Heavy is a staple of most troop combinations, as he is the backbone that soaks up all the enemy fire and protects our Riflemen and Zookas. He should be strongly considered for upgrading to give him more health and a little more damage.
5. Zookas

The Zooka is a very strong offensive unit and the other half of the very strong Heavy+Zooka (Hooka) combo. Upgrading her will increase our damage and give her a little more survivability if she should stumble across a mine.
6. Artillery

Artillery upgrades are good because the damage increase could decrease the number of shots we need to take to destroy a critical defense. The difference between firing 2 shots or 3 shots of artillery to destroy a defense is huge. A guaranteed useful upgrade at any time.
Have you learned something useful? Hope you can upgrade in a good sequence.

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